Research data supporting 'EEG recording during playing MOBA game'
This dataset contains EEG recordings from 23 participants during resting states (eyes closed and eyes open) and while playing a real multiplayer online battle arena (MOBA) game. Events mark in-game occurrences such as kills, deaths, game start, victory, and failure, enabling analysis of neural activity linked to gameplay. Data were collected between April and July 2023.
- Participants
- 23
- Channels
- 66 (10-10)
- Size
- 276 GB
- Version
- v1.0.0
- Updated
- Jun 27, 2026