WIRED ICM Sample Dataset - Workshop on Intracranial Recordings in Humans, Epilepsy, DBS
…These recordings include examples of evoked data during natural listening tasks along…
- Participants
- 3
- Size
- 348 MB
- Version
- v1.0.0
- Updated
- Aug 19, 2026
100 results for "Evoked Potentials" · page 8 of 10 · ranked by relevance
…These recordings include examples of evoked data during natural listening tasks along…
Imported from OpenNeuro ds004849
…An event-related potentials study. Int J Psychophysiol. 2021 Jul;165:56…
This dataset contains intracranial EEG (iEEG) recordings from human patients, rodents, pigs, and non-human primates acquired using novel flexible, scalable, high-resolution micro-stereo-electrodes. The study evaluates the performance of these custom-fabricated depth electrodes for neural recording and includes direct electrical stimulation experiments to assess stimulation effects on brain activity. Raw and preprocessed epoched data are provided in iEEG-BIDS format with accompanying channel maps and derivatives.
This dataset comprises resting-state electroencephalography (EEG) recordings from 111 healthy control subjects acquired using a BioSemi ActiveTwo system with 64 electrodes. Subjects were recorded during four minutes of continuous EEG with eyes closed, with some subjects undergoing repeat recordings at a later timepoint. The dataset includes both raw EEG data rereferenced to average reference and a derived cleaned dataset preprocessed with an automated pipeline, along with demographic and cognitive test data.
[ ## Overview A derivative dataset of SSVEP (steady-state visually evoked potential…
This dataset comprises electroencephalographic recordings from 38 healthy subjects engaged in a multi-user P300-based Brain-Computer Interface experiment called Brain Invaders. Participants played in pairs across three conditions (Solo1, Solo2, and Collaboration) using a visual oddball paradigm with 36 symbols to elicit P300 responses. The study investigates inter-brain synchrony during collaborative BCI gaming, with 32-channel EEG recordings sampled at 512 Hz using wet electrodes in a standard 10-10 montage.
[![DOI](https://img.shields.io/badge/DOI-10.82901%2Fnemar.on006547-blue…