Prediction Error
…Hz - **Manufacturer:** Brain Products - **Manufacturer's Model Name:** BrainAmp DC - **Cap Manufacturer…
- Participants
- 19
- Channels
- 63 (10-10)
- Citations
- 55
- Size
- 11.4 GB
- Version
- v1.0.0
- Updated
- Jun 22, 2026
…Hz - **Manufacturer:** Brain Products - **Manufacturer's Model Name:** BrainAmp DC - **Cap Manufacturer…
…BrainAmp (Brain Product GmbH) - **Reference**: FCz - **Ground**: Fpz - **Sensor type**: Ag/AgCl…
Stereo-EEG recordings from six adult male patients with drug-resistant epilepsy performing a visual awareness task with saccadic report. Near-threshold Gabor gratings were presented while patients reported perception via saccade direction, enabling study of prefrontal cortex involvement in the emergence of visual awareness. The dataset includes per-trial behaviour, defaced T1 MRI, and source data with post-implantation CT and eye-position/behaviour files from patients and 10 healthy controls.
…LiveAmp 32 (Brain Products GmbH) Software: BrainVision Recorder Sensor type: active Ag…
Simultaneous EEG-fMRI dataset from 18 participants who played two games (a face game and a maze game) during wakefulness in a 3T MRI scanner. One game was randomly assigned to be won (reward) and the other lost (no reward). Participants then slept in the scanner with 64-channel EEG for 1-2 hours. A classifier trained on game-session data was applied to sleep-session fMRI to examine reward-biased spontaneous neural reactivation, and memory for both tasks was tested the next day.
…A large EEG database of freewill reaching and grasping tasks for brain…
…as part of the NIH Brain Initiative supported project R01 MH122258 "CRCNS…
…It includes EEG recording from participant 01 to 15 in raw brainvision…
An intracranial EEG (iEEG) dataset recorded from ten epilepsy patients undergoing invasive monitoring for seizure localization. Participants played five sessions of Speed Match, a visuomotor game on the Lumosity platform, during interictal recording. Continuous iEEG recordings are provided in EDF format with channel information and event markers for finger tapping.
EEG dataset from a visual word flanker task in which participants judged four-letter real words and pseudowords presented centrally, with no flankers, identical flankers, or different flankers. It was collected at the NeuroCognition Laboratory in San Diego to study orthographic processing and parafoveal flanker effects on word recognition. The dataset comprises 270 trials per participant with behavioral responses made via game controller.