FRL Discrete Gestures: Hand Gesture Recognition from Surface Electromyography
…Activation gestures for UI elements - **Game control**: Gesture-based game inputs - **AR…
- Participants
- 100
- Size
- 20.6 GB
- Version
- v2.0.0
- Updated
- Jul 10, 2026
75 results for "video game" · page 6 of 8 · ranked by relevance
…Activation gestures for UI elements - **Game control**: Gesture-based game inputs - **AR…
…feedback runs and car racing games. Session 1 consisted of 4 offline…
…Dataset combining EEG, eye-tracking, and high-speed video for ocular activity…
…They were instructed to watch the LCD video monitor that was at…
[; Video Refresh Rate (VRR) = 900 Hz; Vehicle…
…Real Time Technologies; Dearborn, MI); Video Refresh Rate (VRR) = 900 Hz; Vehicle…
…Graz motor imagery paradigm SSMVEP-MI paradigm Hybrid paradigms (including video and…
…Feedback type**: none - **Stimulus type**: video cues - **Stimulus modalities**: visual, auditory - **Primary…