Social Memory cuing
EEG dataset recorded while participants performed a visual working memory task in virtual reality using a head-mounted display. Memory items (a bowl, cup, plate and teapot) were cued by either a virtual avatar or a stick, with cues that were spatially valid or invalid. Participants were probed on item location and item status. The dataset includes raw and processed EEG, behavioral data, event codes and analysis code.
- Participants
- 47
- Channels
- 59 (10-10)
- Citations
- 19
- Size
- 60.9 GB
- Version
- v1.0.0
- Updated
- Jun 22, 2026